Tuesday, January 7, 2020
Coming Soon™
The current list of inspirations for the feel of the setting are:
WH40k.
Event Horizon.
Aliens.
Cube (the movies).
With maybe a touch of Hitchiker's guide (just because).
I plan on making it a very randomized (yay repeatability!) but concise set of tools for a fucked-up descent into madness/fear with very little chance of a truly happy ending. I am going to pay special attention to make sure that the combination of elements allows for the diverse party composition that Mothership encourages, which is a lot different than my previous (OSR-related) "dungeoncrawl(mostly hacking to be honest)"-type homebrew adventures.
Wednesday, January 1, 2020
Not Dead Yet...
Upcoming highlights:
1) "The Slayhack" will be going on hiatus. I have been following Diogo's posts over at https://oldskulling.blogspot.com/ on the revised edition of Sharp Swords & Sinister Spells, and I am beyond impressed with the previews, and the direction being taken is a lot like what I was trying to get out of The Slayhack. Diogo's work, and art/taste in art for his books is fantastic as well. No need to reinvent the wheel!
2) This other project is going to be heavily inspired by Mothership by Tuesday Knight Games and Solar Blades & Cosmic Spells (also by Diogo). There will be odds-n-ends from all over the place as well to be quite honest, but I am going for a more sci-fantasy/survival/gonzo/horror mix of a setting, and I don't think I'm going to be focusing quite as hard on being *-compatible, but instead provide generator/conversion tools/suggestions.
3) I'm going to start adding posts with reviews/mini-reviews of things I recommend/find cool. I will mostly be focusing on ttrpg games, with some video-games and other things that I at least relate to my thinking behind ttrpg games. This will also include posts on random/established mechanics that I find neat.
Thanks for hanging around!
Tuesday, June 18, 2019
One Small Glimpse into an Abyss for Slay...
Edit 07-07-2024: I realize SS&SS is no longer PWYW, I respect Diogo's decision on this change. I've also had a lot of time to think about the ideas presented here, I'll be leaving enough of the information here for historical purposes without putting things out for free that should not be free.
Well, I'm taking a baby step.
I'm releasing a "hack-in" version of the core mechanic I'm hoping to use for "The Sharp & Sinister Slayhack."
This does require one to have at least the core rules for Sharp Swords & Sinister Spells and I strongly recommend the Addendum for lots of good options and even more example spells!
Thanks to Diogo for his permission and encouragement to persue this idea.
The Thing:
Roll d20 under attribute, but over difficulty.
Nat 20 = major complication/failure.
Nat 19 = failure.
Over Attribute = moderate complication, very little “success”.
Attribute = Critical success (yes, and).
Under attribute, over difficulty = success.
Under difficulty, success with a minor to moderate cost.
This is basically the system used in Solar Blades & Cosmic Spells (also from Diogo) with tiny tweaks to suit my style. It can also apply to many roll-under systems as well, just changing where the critical occurs.
Feel free to reach out to me here or on Discord if you have any questions, comments, suggestions, or if you've found one of the (most likely many!) errors this alpha release will have.
Edit 6-18-19: Added discord ID to my "About Me"